Build Engaging eLearning Courses for the Mobile World

You’ll create a responsive Adobe Captivate elearning project from beginning to end.

This class introduces a new workflow for mobile learning development. It covers a wide range of features that shift you from desktop centric content creation to mobile-first, responsive eLearning.

First, you will be introduced to an all-new, intuitive UI that allows for rapid building and testing of responsive eLearning content. Then leverage device-specific capabilities, such as GPS, accelerometer, and gesture support, to deliver mobile learning as it is truly meant to be. Learn how to enrich your courses with new customizable interactions, themes, and smart shapes.

  • Learn essential skills in just one day!
  • Hands-on exercises
  • View class recordings for up to six months
  • Instruction from eLearning experts

Time: 10 AM – 4:30 PM ET
Length: 1 Day Class
Type: Instructor-led
Materials: Handouts, templates and course assets
Location: Online via Lodestone Live

Cost: $349.00

Course Outline:

Lesson 1: Captivate Responsive Design Workflow

  • The Mobile First eLearning Approach
  • Using Agile Development for Mobile Projects
  • What is Responsive Design?
  • Development Time Estimation for Mobile
  • Example: Responsive eLearning Design Review
  • Instructional Design Strategies for Mobile
  • The Desktop Down Screen Strategy

Lesson 2: Creating a Responsive Project

  • Pixel Density vs. Browser Viewport Size
  • Relative Position vs. Absolute Position
  • Open a Completed Captivate Responsive Project
  • Previewing a Responsive Project

Lesson 3: The Captivate Interface

  • Starting a Captivate Responsive Project
  • The Captivate Responsive Design Interface
  • Using Desktop, Tablet and Mobile Breakpoints

Lesson 4: Implementing a Responsive Theme

  • Master Slides
  • Responsive Object Styles
  • Responsive Text Formatting
  • Content Layouts for Mobile
  • Responsive Theme Layout Customization
  • Creating Custom Theme Colors

Lesson 5: Using Master Slides

  • Using Master Slides
  • Master Slide Strategies for Mobile
  • Using the Main Master
  • Using a Content Layout
  • Creating a Content Layout
  • Changing a Content Layout

Lesson 6: Relative Positioning of Objects

  • Preparing Graphics for Responsive Projects
  • Relative vs. Absolute Positioning
  • Using the Property Panel
  • Relative Positioning Exercise

Lesson 7: Setting Up Responsive Quizzes

  • Responsive Quiz User Experience
  • Quiz Button Function and Position
  • Using Responsive Question Types
  • The Results Screen
  • Quiz Reporting SCORM AICC xAPI (Tin Can)
  • Using an Accelerometer Based Game

Lesson 8: Screen Recording and Simulations

  • Simulation Example
  • Performance Support vs. Full Course
  • Responsive Outputs for Simulation Recording
  • Recording a Screen for Mobile

Lesson 9: Adding HTML5 Animations with Adobe Edge

  • HTML5 vs. Flash
  • Placing an Edge Animate File
  • Edge Animate Object Properties
  • Edge Animate Strategies
  • Native Web Objects

Lesson 10: Using Geolocation

  • How Does It Work?
  • Instructional Strategy and Geolocation
  • Using the Geolocation Variable
  • Creating Specific Geolocation Information

Lesson 11: Using Gestures

  • Gesture Overview
  • Course Navigation Planning
  • Information Access with Gestures
  • Gesture Instructions for Users
  • Building a Gesture Centric Course

Lesson 12: Setting Up Your Testing Environment

  • Testing Directly in Captivate
  • Using Edge Inspect and Captivate
  • Setting Up Edge Inspect for Multi-device Preview
  • Viewing Your Content on Your Devices
  • Testing on your LMS

Lesson 13: Publishing

  • Output Options HTML5 and LMS
  • The Publishing Screen
  • Device Aware Options